Showing posts with label Online Game. Show all posts
Showing posts with label Online Game. Show all posts
Drew


On the natural order of things, Clans rise and inevitably fall… If it’s their time, just let them be… After all, all Games isn’t just about Wars… there’s a lot of other things to do aside from that.

But the more important question is, during their time, what have they contributed to the game? Or are they the one to further funnel the source of dissatisfaction among the players?

Throwing out accusations without any solid evidence (despite the overwhelming suggestiveness of the situation) might just be discarded as plain bitterness and bickering. Albeit we see some things happen that is hard to explain, isn’t it always best to probe first and ask before assuming things?

Problem is, people are being labeled before they are even judged. It doesn’t really matter how clean one does things, when he’s already labeled a cheater, he will always be a cheater in the eyes of everyone. Sad, but true… People have this notion to label and group things around them, and their opinion about them, is determined by the which group they belonged to.

Doesn’t really matter how one’s Items are acquired, albeit legally or illegally, but what matters is at the end of the day, how we feel about ourselves. Am I feeling this way because I think there is injustice happening or am I doing this because I am envious of the things that they have?

Fact is, Life is really never fair, and even Online games are no exception. Imbalance will always exist, because some people have more resources at their disposal. And most of the time, game handlers never really cared as long as the game brings in profit. Just like in any other business, it’s all about the money.


What we can do is work on what we have, although it’s disappointing sometimes that we toil and labor hunting materials for our equipments, while others get theirs in a snap of a finger. When these moments pass us, what we can always look at, is our reason for playing. Surely, everyone has different reasons, why they still stay despite of it all. I mean, one can just easily give up everything and walk away when we had enough, but why are we still here? Is it because we’ve already invested so much in the game? Or is it because our friends are still here? Or is it because we still hope that the game will eventually be better? Whatever your reason is, its only for you to know, after all, each game is meant to be enjoyed, and not to further stress us out…

For me, the Pride that comes from Integrity is something more fulfilling from the one that comes from being powerful, wealthy and strong. Godly equipments have their price tags, but the Respect you earn from other players is priceless.
Drew


Zhu Xian Online Philippines started its Open beta around December of 2008, and had its commercial launch March 2009. Since then, the game progressed rather really slow. The pet system was missing, the level cap froze to 90, updates were only limited to mounts, fashion, in game items, needless to say, the game reached a stalemate... We saw people leaving the game for other titles, since they didn't have anything to do in Zhu Xian...

Finally after 4 months of waiting, the cap has been lifted straight to 150. A refresher, and a much awaited news to all that has been faithfully playing. But then, is it already too late for this?

If you would ask me, it takes more than a major update to bring the players back, and encourage the new ones. Yes, Zhu Xian's Community Manager and Game masters are competent, but they are just the half of the deal. I think we have to get the whole community involved. The zest and drive to make ZX among the top MMO's in the country should emanate and be passed from the Game's Management to the players and the community. Make everyone feel involved... I hope they could come up with programs and incentives that would help bring "numbers" (increase the game's population) at the same time motivate other players to help recruit their friends to the game.

Zhu Xian needs aggressive marketing, as one might have noticed, most of the players are home based. We seldom see internet cafes / shops offering the game, why is this so? I guess it's something that they should look at and address.

I might sound too idealistic, but I just don't want to see the game go down the same path as Supreme Destiny did...

I know that updates are mandated by China, but it also helps if we don't keep players in the dark of what is actually happening. A common trend nowadays, is that players have little patience for updates, and given several titles to choose from, they can easily jump from game to game. This game is pretty young and really offers something more than the usual hack and slash type MMOs, and I do think it can still attract and retain players given the proper marketing.